FSG Realism Documentation

Thank you for choosing FSG Realism as your home for Farming Simulator multiplayer gaming!

FSG Realism Changelog

Curious what we have been changing on the website and in game? We will do our best to update that here with some detail.

Changelog
  • 9/30/24 - Website Updates
    • Updated how the CO-OP payouts are displayed. They are now in order by date rather than server then date.
    • Updated the CO-OP Market Prices page to have pages to aid in load times.
    • Fixed issue with vehicle transfers from the game to the website that caused transfer fails.
  • 9/3/24 - Website Updates
    • Updated popup modals to allow players to click things.
  • 8/24/24 - Website and FSG Companion Updates
    • Updated CO-OP Market products to disable fill types that should not be sold on the website.
    • Added new feature to the bot that buys random product from the CO-OP market everyday at random times.
    • Contract limit is enforced at 2 per farm per server.
    • Farm colors should work better on new farm creation.
    • Added the ability to change farm name, password, and color from the website.
  • 8/13/24 - Website Updates
    • Updated Logistics to be easier to find loads delivered and loads ready for dispatch.
    • Updated Logistics to allow cancellation of loads once booked but not dispatched yet.
  • 8/12/24 - Website Updates
    • Updated the land view pages to be faster loading.
    • Updated Logistics load board filters to include hireable truck state locations.
  • 8/11/24 - Website and FSG Companion Updates
    • FSG CO-OP updated with new features and bug fixes.
    • Updated FSG Companion to fix minor bug issues and add transaction ids.
    • Fixed issue with AI hired workers not working properly.
  • 7/26/24 - Website Updates
    • Added new rule requirement for Farm Manager role to require at least 120 minutes playtime.
    • Updated My Farm to check and require farm hands to have a minimum playtime of 120 minutes before they can upgrade to farm manager.
  • 7/25/24 - Website Updates
    • Fixed issue with logistics where loads duration was not using the multiplier properly and taking longer than they should have.
    • Updated any feature that uses pages to better work with the last page. Some were loading wrong page data for last page.
  • 7/19/24 - Website and FSG Companion Updates
    • Website
    • Updated CO-OP to payout 40k for playtime that was on Fri, Sat, or Sun.
    • Updated CO-OP to ignore payouts that are 0.
    • FSG Companion
    • Fix issue with coop storage inbound from website going to correct farm.
    • Added Forage ability for Clover Windrow.
    • Fixed ability for corn to make corn stalks.
    • Fixed ability for soybean to make soybean straw.
    • Updated animals to accept new hay and grass types.
  • 7/14/24 - Website Updates
    • Added My Storage to FSG Co-Op along with transaction history.
    • Updated garage vehicles transfer to game server list to be in order.
  • 7/8/24 - Website Updates
    • Removed Player's farmland image from the view land page to improve load time.
  • 7/4/24 - FSG Companion Update.
    • Added auto stump clean up that runs on day change and charges land owner for stump removal. More Info
    • Added auto bale, pallet, and big bag cleanup that runs on day changes. More Info
    • Updated to not require server restart for new farms to have ability to use multi farm storages.
    • Fix bug that allows the purchase and sale of farmlands in game.
  • 6/17/24 - Minor Bug Fixes and Updates.
    • Updated website to pull savegame data for servers when they save. In most cases that would be every 15 min.
    • Updated player net worth to include more placeable buildings sell value.
    • Updated bank checking, savings, and loans to have pages when over 25 transactions.
    • Fixed minor issues with bank transaction limits.
    • Fixed issue with Logistics loads going with location of last truck on list. Now goes by selected for additional costs.
  • 6/1/24 - Minor Bug Fixes and Updates.
    • Added fixes to base game functions that did not use correct farmId formats for server communications.
    • Disabled the ability to borrow equipment for contracts. Borrowed equipment causes fields to pause on current state while active.
    • Updated logistics to calculate travel from previous load to new load and deduct load pay, and add time to pickup.
  • 5/29/24 - Minor Bug Fixes and Updates.
    • Fixed issue with how Game Link is configured to make host changes easier to deal with.
    • Fixed issue with starter loans marking as paid off and returning the money that was put towards it. Existing loans reset so they will work properly.
    • Fixed issue with FSG Bank interest payments not working properly and not paying out.
    • Updated future loan payments from being included in the FSG Bank transaction limits.
    • Fixed bug with website for some on the Garage Vehicles page.
    • Updated land to only allow 5 farms. It was allowing 6 previously.
    • Added new roadmap and changelog to the docs section of the website.
  • 5/17/24 - Big update that includes a ton of new features such as multi server farms and ability to buy land on the website. We wiped all our servers and website with this update to give everyone a fresh start and clear room on our servers and website database for new players. This has been our largest update to date and is packed full of new features.
If you find any bugs with the website or in game, please let us know in our #RealismIssues channel in discord.